Description
TOUS’ virtual showroom was available in both mobile and desktop formats on the brand’s website, and in VR format as a point-of-sale activation in their flagship stores in Madrid and Barcelona, offering a full phygital experience.
The application consisted of two parts: a showroom area where users could interact with jewelry and even make purchases directly through the web version, and a VR gamification section. In the VR section, users could interact with jewelry in a virtual environment, create their own scenes, and send a snapshot of their creation to their email.
Role
- Unreal Engine Programmer: Collaborated with the technical programming and art team to ensure successful development of the application.
Tools and Technologies
- Unreal Engine 5.1
- C++
- Pixel Streaming
- VR
- Quest 2
- Git
- Multiplayer
Challenges and Achievements
- Integration in the gamification section, achieving the synchronization of two necklaces through morph playback in multiplayer mode, ensuring all users saw the same state of the necklaces and their animations.