Description
Development of a Virtual Try-On (VTO) web solution designed specifically to help fashion companies reduce the number of returns from online purchases. The application allows real-time simulation of garments on different body types, enabling users to see how they will look before making a purchase.
Role
- Unreal Engine Programmer: As the sole programmer on the project, I was responsible for implementing the design and functionalities of real-time simulation.
Tools and Technologies
- Unreal Engine 5.3 / 5.4
- C++
- PixelStreaming
- Google Cloud
- Vagon
- Git
Challenges and Achievements
- Integration of external plugins and innovative Unreal Engine functionalities to develop the application.
- Implementation of Unreal Engine’s Pixel Streaming, enabling program execution in any browser through a virtual machine.